Playing with fire! (Blender)

Few releases back, Blender introduced a simulation for smoke/fire something that only was available on other engines. Now came to Blender. And today I was playing with it. Adding some shaders and some forces to the scene you get pretty neat effects (This image is part of a promo video that I’m working on):

0046Flame_animated

Is really easy to achieve and also is really powerful tool that can help you make some nice looking scenes.

I found a really good tutorial that shows some nodes configuration also, and showcases the features of the simulations:

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Game Dev Tips: LeanTween for Unity

Last week I went to a very interesting set of presentations of topics related to Unity. One of the topic was given by the creator of one very good library for tween animations LeanTween. I really recommend this library because all the power that can be done with it. And also the most interesting feature of this library is the amazing performance compared to very similar libraries. There are a couple of libraries that do all these kind of effects but this one has a very good performance compared to its competitors. And it is free!

LeanTween – Unity Asset Store